Simcity 2000 tips and tricks5/4/2023 It's your decision, but make the one you think is best for your city.įor more on arcos, go to the Arcologies page. Launch is good for population, Forest is good for low pollution and crime. In the middle, are good depending on what type of city you want. I chose Darco as the best, it has good population and an OK amount of crime and pollution, it's the best overall. The reason I put Plymouth Arco last is because Plymouth holds a modest amount of people, but produces more pollution than most power plants. Should you or should you not get them? Which ones to get? Here are my overall picks on the best arcos: They also produce crime, pollution and traffic. These are all cities-in-a-building, they can hold a population As you probablyĪlready know, they are the reward at a population of 120,000. These are all the arcologies in SimCity 2000. "ol name, it must be good.", read on.įrom left to right, Launch Arco, Darco, Forest Arco, Plymouth Arco. Those who haven't gotten them but are dying to, or if you're just thinking: Most of you SimCity 2000 Fans have known about Arcos for a while, Sims, Their Neighbors, and SimNationĬhapter 9.View last weeks tips of the week: Part Two, Starting off a City: Build, Build! SimCity 2000 (or SC2K) was a major extension of the concept the view was now isometric instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways. Part II: Politics-SimCitizens, City Councils, and Hidden AgendasĬhapter 7. Taking Advantage of SimCity's New MIDI Sound Support Using the Selection Rectangle to Reposition Your City View Rotate Clockwise and Rotate Counter-ClockwiseĮstablishing Funding Levels for City Services How to Remove Signs or Change a Sign's Text Ports Are Built by the Simulation, Not by You The Maximum Walking Distance to Transportation Traffic Reduction and Distance Relationships Power Is Not Automatically Distributed throughout a ZoneĮxpedite Zone Development by Extending Power Lines Inside ZOnes Table of Contents Part I: Power-Controlling SimCityĬonnecting Power Lines between Residential Zones and a Power Plant "SimCity 2000: Power, Politics, and Planning: Revised Edition" ISBN: 0761500758. The book was later 'Revised' version in 1995. There are many gray-scale screenshots, and a special color 8 page insert. There is also a making of section with question and answer information about how the game was designed, early artwork, music, documentation and interviews with William Ralph "Will" Wright and Fred Haslam. The official guide to Jack Nicklaus computer golf, TI 99 / 4A time lost, T, 1, 99 / 4A time lost, 50 55 TI in wonderland, 34 The official SimCity 2000. There is step by step help with designing the cities as well as beating the games scenarios, transportation, fire departments, power plants and other building and zoning options. The next few sections deal with designing the terrain that the city will be laid out on, managing, money, taxes, laws and other such city duties. This book tells what the new features are that were added to this game when compared to the original SimCity game, discusses how best to design and build a simulation city, what the icons and features of the game do. This is a strategy, hints, tips, advise, and design guide to the Personal Computer game (PC) game "SimCity 2000", on Macintosh and Windows, MS-DOS format versions.
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